enforce that changed message is broadcast whenever value changes

This commit is contained in:
Chris Danford
2005-02-24 12:27:30 +00:00
parent 94743864e6
commit ab22e629d4
19 changed files with 54 additions and 26 deletions
+3 -2
View File
@@ -171,7 +171,8 @@ void MusicWheel::Load()
pSteps,
po,
so );
GAMESTATE->m_pCurSong = GAMESTATE->m_pPreferredSong = pSong;
GAMESTATE->m_pCurSong.Set( pSong );
GAMESTATE->m_pPreferredSong = pSong;
FOREACH_HumanPlayer( p )
{
GAMESTATE->m_pCurSteps[p] = pSteps;
@@ -235,7 +236,7 @@ void MusicWheel::Load()
&& !GAMESTATE->GetEventMode()
&& !GAMESTATE->IsExtraStage() && !GAMESTATE->IsExtraStage2() )
{
GAMESTATE->m_pCurSong = NULL;
GAMESTATE->m_pCurSong.Set( NULL );
}
// Select the the previously selected song (if any)