s/ShowConsole/DebugMode/
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@@ -98,7 +98,7 @@ PrefsManager::PrefsManager()
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m_bFirstRun = true;
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m_bFirstRun = true;
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m_bAutoMapJoysticks = true;
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m_bAutoMapJoysticks = true;
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m_fGlobalOffsetSeconds = 0;
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m_fGlobalOffsetSeconds = 0;
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m_bShowConsole = false;
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m_bDebugMode = false;
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m_bTenFooterInRed = true;
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m_bTenFooterInRed = true;
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@@ -224,7 +224,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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#endif
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#endif
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ini.GetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
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ini.GetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
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ini.GetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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ini.GetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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ini.GetValueB( "Options", "ShowConsole", m_bShowConsole );
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ini.GetValueB( "Options", "DebugMode", m_bDebugMode );
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m_asAdditionalSongFolders.clear();
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m_asAdditionalSongFolders.clear();
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@@ -320,7 +320,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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#endif
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#endif
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ini.SetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
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ini.SetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
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ini.SetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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ini.SetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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ini.SetValueB( "Options", "ShowConsole", m_bShowConsole );
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ini.SetValueB( "Options", "DebugMode", m_bDebugMode );
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ini.SetValueB( "Options", "TenFooterInRed", m_bTenFooterInRed );
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ini.SetValueB( "Options", "TenFooterInRed", m_bTenFooterInRed );
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@@ -81,7 +81,7 @@ public:
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bool m_bFirstRun;
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bool m_bFirstRun;
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bool m_bAutoMapJoysticks;
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bool m_bAutoMapJoysticks;
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float m_fGlobalOffsetSeconds;
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float m_fGlobalOffsetSeconds;
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bool m_bShowConsole;
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bool m_bDebugMode;
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bool m_bTenFooterInRed;
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bool m_bTenFooterInRed;
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/* 0 = no; 1 = yes; -1 = auto (do whatever is appropriate for the arch). */
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/* 0 = no; 1 = yes; -1 = auto (do whatever is appropriate for the arch). */
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@@ -470,7 +470,7 @@ int main(int argc, char* argv[])
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GAMESTATE = new GameState;
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GAMESTATE = new GameState;
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PREFSMAN = new PrefsManager;
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PREFSMAN = new PrefsManager;
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if( PREFSMAN->m_bShowConsole )
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if( PREFSMAN->m_bDebugMode )
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LOG->ShowConsole();
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LOG->ShowConsole();
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CheckSettings();
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CheckSettings();
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