(float) atof() -> strtof(), which computes in float instead of computing in

double and casting to float, which is silly
This commit is contained in:
Glenn Maynard
2004-08-10 20:57:59 +00:00
parent 9db234c181
commit aad73b53e9
16 changed files with 47 additions and 47 deletions
+3 -3
View File
@@ -119,11 +119,11 @@ void Course::LoadFromCRSFile( CString sPath )
TrimLeft( sBits[0] );
TrimRight( sBits[0] );
if( !sBits[0].CompareNoCase("TIME") )
attack.fStartSecond = (float) atof( sBits[1] );
attack.fStartSecond = strtof( sBits[1], NULL );
else if( !sBits[0].CompareNoCase("LEN") )
attack.fSecsRemaining = (float) atof( sBits[1] );
attack.fSecsRemaining = strtof( sBits[1], NULL );
else if( !sBits[0].CompareNoCase("END") )
end = (float) atof( sBits[1] );
end = strtof( sBits[1], NULL );
else if( !sBits[0].CompareNoCase("MODS") )
{
if( end != -9999 )