Decouple <cstdint>

This commit is contained in:
Martin Natano
2023-04-20 12:34:12 +02:00
parent bcea05dd67
commit aa87f85eef
167 changed files with 1533 additions and 1307 deletions
+7 -6
View File
@@ -6,6 +6,7 @@
#include <climits>
#include <cmath>
#include <cstdint>
#include <list>
/* The number of frames we should keep pos_map data for. This being too high
@@ -14,8 +15,8 @@ const int pos_map_backlog_frames = 100000;
struct pos_map_t
{
int64_t m_iSourceFrame;
int64_t m_iDestFrame;
std::int64_t m_iSourceFrame;
std::int64_t m_iDestFrame;
int m_iFrames;
float m_fSourceToDestRatio;
@@ -53,7 +54,7 @@ pos_map_queue &pos_map_queue::operator=( const pos_map_queue &rhs )
return *this;
}
void pos_map_queue::Insert( int64_t iSourceFrame, int iFrames, int64_t iDestFrame, float fSourceToDestRatio )
void pos_map_queue::Insert( std::int64_t iSourceFrame, int iFrames, std::int64_t iDestFrame, float fSourceToDestRatio )
{
if( !m_pImpl->m_Queue.empty() )
{
@@ -120,7 +121,7 @@ void pos_map_impl::Cleanup()
m_Queue.erase( m_Queue.begin(), it );
}
int64_t pos_map_queue::Search( int64_t iSourceFrame, bool *bApproximate ) const
std::int64_t pos_map_queue::Search( std::int64_t iSourceFrame, bool *bApproximate ) const
{
if( bApproximate )
*bApproximate = false;
@@ -134,7 +135,7 @@ int64_t pos_map_queue::Search( int64_t iSourceFrame, bool *bApproximate ) const
/* iSourceFrame is probably in pos_map. Search to figure out what position
* it maps to. */
int64_t iClosestPosition = 0, iClosestPositionDist = INT_MAX;
std::int64_t iClosestPosition = 0, iClosestPositionDist = INT_MAX;
const pos_map_t *pClosestBlock = &*m_pImpl->m_Queue.begin(); /* print only */
for (pos_map_t const &pm : m_pImpl->m_Queue)
{
@@ -149,7 +150,7 @@ int64_t pos_map_queue::Search( int64_t iSourceFrame, bool *bApproximate ) const
}
/* See if the current position is close to the beginning of this block. */
int64_t dist = llabs( pm.m_iSourceFrame - iSourceFrame );
std::int64_t dist = llabs( pm.m_iSourceFrame - iSourceFrame );
if( dist < iClosestPositionDist )
{
iClosestPositionDist = dist;