fix repeating stops

This commit is contained in:
Glenn Maynard
2005-12-05 17:33:56 +00:00
parent 8804df2380
commit aa80056f45
+1 -1
View File
@@ -140,7 +140,7 @@ static bool IsAxis( const DeviceInput& DeviceI )
void ScreenMapControllers::Input( const InputEventPlus &input )
{
if( input.type != IET_FIRST_PRESS && input.type != IET_SLOW_REPEAT )
if( input.type != IET_FIRST_PRESS && input.type != IET_SLOW_REPEAT && input.type != IET_FAST_REPEAT )
return; // ignore
LOG->Trace( "ScreenMapControllers::Input(): device: %d, button: %d",