fix repeating stops
This commit is contained in:
@@ -140,7 +140,7 @@ static bool IsAxis( const DeviceInput& DeviceI )
|
||||
|
||||
void ScreenMapControllers::Input( const InputEventPlus &input )
|
||||
{
|
||||
if( input.type != IET_FIRST_PRESS && input.type != IET_SLOW_REPEAT )
|
||||
if( input.type != IET_FIRST_PRESS && input.type != IET_SLOW_REPEAT && input.type != IET_FAST_REPEAT )
|
||||
return; // ignore
|
||||
|
||||
LOG->Trace( "ScreenMapControllers::Input(): device: %d, button: %d",
|
||||
|
||||
Reference in New Issue
Block a user