fix prebuffering
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@@ -299,8 +299,6 @@ void RageSound_Generic_Software::StartMixing( RageSoundBase *snd )
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/* Prebuffer some frames before changing the sound to PLAYING. */
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bool ReachedEOF = false;
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if( !sounds[i].buffer.num_writable() )
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while( !ReachedEOF && s.buffer.num_writable() )
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{
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// LOG->Trace("StartMixing: (#%i) buffering %i (%i writable) (%p)", i, (int) frames_to_buffer, s.buffer.num_writable(), s.snd );
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