fix prebuffering

This commit is contained in:
Glenn Maynard
2004-08-14 02:39:35 +00:00
parent 15c6723c10
commit aa726c9d2c
@@ -299,8 +299,6 @@ void RageSound_Generic_Software::StartMixing( RageSoundBase *snd )
/* Prebuffer some frames before changing the sound to PLAYING. */
bool ReachedEOF = false;
if( !sounds[i].buffer.num_writable() )
while( !ReachedEOF && s.buffer.num_writable() )
{
// LOG->Trace("StartMixing: (#%i) buffering %i (%i writable) (%p)", i, (int) frames_to_buffer, s.buffer.num_writable(), s.snd );