Added Elements to Ez2MusicSelect so that it looks similar to pump, added the "Guide" Graphic to Pump's Select Mode, Returning from Gameplay now goes to the correct SongSelect Screen based upon theme metrics.
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@@ -33,6 +33,8 @@
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// Defines
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//
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#define SONGSEL_SCREEN THEME->GetMetric("ScreenGameplay","SongSelectScreen")
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#define MAXCOMBO_X THEME->GetMetricF("ScreenGameplay","MAXCOMBOX")
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#define MAXCOMBO_Y THEME->GetMetricF("ScreenGameplay","MAXCOMBOY")
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#define MAXCOMBO_ZOOM THEME->GetMetricF("ScreenGameplay","MAXCOMBOZoom")
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@@ -1389,7 +1391,8 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
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switch( GAMESTATE->m_PlayMode )
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{
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case PLAY_MODE_ARCADE:
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SCREENMAN->SetNewScreen( "ScreenSelectMusic" );
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// SCREENMAN->SetNewScreen( "ScreenSelectMusic" );
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SCREENMAN->SetNewScreen( SONGSEL_SCREEN );
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break;
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case PLAY_MODE_ONI:
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case PLAY_MODE_ENDLESS:
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