add GetArtists
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@@ -6,6 +6,7 @@
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#include "PlayerOptions.h"
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#include "PlayerOptions.h"
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#include "NoteData.h"
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#include "NoteData.h"
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#include "NoteDataUtil.h"
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#include "NoteDataUtil.h"
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#include "CommonMetrics.h"
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void TrailEntry::GetAttackArray( AttackArray &out ) const
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void TrailEntry::GetAttackArray( AttackArray &out ) const
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{
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{
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@@ -200,12 +201,42 @@ public:
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rv.PushSelf(L);
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rv.PushSelf(L);
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return 1;
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return 1;
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}
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}
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static int GetArtists( T* p, lua_State *L )
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{
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vector<RString> asArtists, asAltArtists;
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FOREACH_CONST( TrailEntry, p->m_vEntries, e )
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{
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if( e->bSecret )
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{
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asArtists.push_back( "???" );
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asAltArtists.push_back( "???" );
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}
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else
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{
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asArtists.push_back( e->pSong->GetDisplayArtist() );
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asAltArtists.push_back( e->pSong->GetTranslitArtist() );
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}
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}
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if( (int) asArtists.size() > CommonMetrics::MAX_COURSE_ENTRIES_BEFORE_VARIOUS )
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{
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asArtists.clear();
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asAltArtists.clear();
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asArtists.push_back( "Various Artists" );
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asAltArtists.push_back( "Various Artists" );
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}
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LuaHelpers::CreateTableFromArray( asArtists, L );
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LuaHelpers::CreateTableFromArray( asAltArtists, L );
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return 2;
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}
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static void Register(lua_State *L)
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static void Register(lua_State *L)
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{
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{
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ADD_METHOD( GetCourseDifficulty );
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ADD_METHOD( GetCourseDifficulty );
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ADD_METHOD( GetStepsType );
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ADD_METHOD( GetStepsType );
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ADD_METHOD( GetRadarValues );
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ADD_METHOD( GetRadarValues );
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ADD_METHOD( GetArtists );
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Luna<T>::Register( L );
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Luna<T>::Register( L );
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}
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}
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