diff --git a/Themes/_fallback/BGAnimations/ScreenSystemLayer overlay/default.lua b/Themes/_fallback/BGAnimations/ScreenSystemLayer overlay/default.lua index 9bbcc944ee..3d61c6bfca 100644 --- a/Themes/_fallback/BGAnimations/ScreenSystemLayer overlay/default.lua +++ b/Themes/_fallback/BGAnimations/ScreenSystemLayer overlay/default.lua @@ -2,7 +2,7 @@ local function CreditsText( pn ) local text = LoadFont(Var "LoadingScreen","credits") .. { InitCommand=function(self) self:name("Credits" .. PlayerNumberToString(pn)) --- ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); + ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end; UpdateTextCommand=function(self) local str = ScreenSystemLayerHelpers.GetCreditsMessage(pn); @@ -21,7 +21,8 @@ local function CreditsText( pn ) }; return text; end; -local function PlayerPane( PlayerNumber ) + +--[[ local function PlayerPane( PlayerNumber ) local t = Def.ActorFrame { InitCommand=function(self) self:name("PlayerPane" .. PlayerNumberToString(PlayerNumber)); @@ -49,7 +50,7 @@ local function PlayerPane( PlayerNumber ) end; }; return t -end +end --]] -- local t = Def.ActorFrame {}