fix re-init of Lua to give singletons a chance to register after they've all been constructed
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@@ -1091,7 +1091,7 @@ int main(int argc, char* argv[])
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// UGLY: Reload the current theme now that all global singletons are
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// UGLY: Reload the current theme now that all global singletons are
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// constructed so that they can be registered with Lua.
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// constructed so that they can be registered with Lua.
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THEME->SwitchThemeAndLanguage( THEME->GetCurThemeName(), THEME->GetCurLanguage() );
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THEME->UpdateLuaGlobals();
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SAFE_DELETE( loading_window ); // destroy this before init'ing Display
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SAFE_DELETE( loading_window ); // destroy this before init'ing Display
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