Lots of fixes.
This commit is contained in:
@@ -11,14 +11,11 @@
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const int channels = 2;
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const int channels = 2;
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const int samplerate = 44100;
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const int samplerate = 44100;
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const int bytes_per_sample = 2; /* 16-bit */
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const int samples_per_frame = channels;
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const int samples_per_frame = channels;
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const int bytes_per_frame = bytes_per_sample * samples_per_frame;
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const int bytes_per_frame = sizeof(Sint16) * samples_per_frame;
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const int buffersize_frames = 1024*2;
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const unsigned max_writeahead = 1024*8;
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const int buffersize_samples = buffersize_frames * samples_per_frame;
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const int buffersize_bytes = buffersize_frames * bytes_per_frame;
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/* int err; must be defined before using this macro */
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/* int err; must be defined before using this macro */
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@@ -43,54 +40,54 @@ void RageSound_ALSA9::MixerThread()
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* assigns it; we might get here before that happens, though. */
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* assigns it; we might get here before that happens, though. */
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while(!SOUNDMAN && !shutdown) SDL_Delay(10);
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while(!SOUNDMAN && !shutdown) SDL_Delay(10);
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RageTimer Speaker;
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while(!shutdown)
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{
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float delay_ms, passed_ms;
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unsigned int frames_read = GetData();
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unsigned int frames_read;
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const float delay_ms = 1000 * float(max_writeahead) / samplerate;
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SDL_Delay( int(delay_ms) / 2);
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while(!shutdown) {
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frames_read = GetData();
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delay_ms = 1000 * float(frames_read) / samplerate;
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passed_ms = Speaker.GetDeltaTime();
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//LOG->Trace("@@@@@ DELAY %f - %f = %f ms", delay_ms, passed_ms, delay_ms - passed_ms);
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if (delay_ms > passed_ms)
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/* If we sleep for the full delay, we will just
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* miss the deadline, the ALSA pipe will underrun,
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* we will have to recover, lots of bad things to
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* make the sound start skipping.
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* Instead, just sleep for half the time
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* so we wake up with time to spare
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*/
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SDL_Delay(int(delay_ms-passed_ms) / 2);
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else
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LOG->Trace("RageSound_ALSA9: Missed deadline by %f ms", (delay_ms - passed_ms) );
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}
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}
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}
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}
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/* Returns the number of frames processed */
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/* Returns the number of frames processed */
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unsigned int RageSound_ALSA9::GetData()
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int RageSound_ALSA9::GetData()
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{
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{
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LockMutex L(SOUNDMAN->lock);
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LockMutex L(SOUNDMAN->lock);
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int err;
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snd_pcm_sframes_t avail_frames = snd_pcm_avail_update(pcm);
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if( avail_frames == -EPIPE )
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{
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LOG->Trace("underrun");
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int err = snd_pcm_prepare(pcm);
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ALSA_ASSERT("snd_pcm_prepare (Recover)");
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avail_frames = snd_pcm_avail_update(pcm);
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}
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if( avail_frames < 0 )
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{
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LOG->Trace( "RageSoundDriver_ALSA9::GetData: snd_pcm_avail_update: %s", snd_strerror(avail_frames) );
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return 0;
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}
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const snd_pcm_sframes_t filled_frames = total_frames - avail_frames;
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const snd_pcm_sframes_t frames_to_fill = (max_writeahead - filled_frames) & ~3;
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ASSERT( frames_to_fill >= 0 );
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ASSERT( frames_to_fill <= (int)max_writeahead );
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LOG->Trace("%li avail, %li filled, %li to", avail_frames, filled_frames, frames_to_fill);
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if( frames_to_fill <= 0 )
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{
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LOG->Trace("skip");
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return 0;
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}
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/* Sint16 represents a single sample
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/* Sint16 represents a single sample
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* each frame contains one sample per channel
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* each frame contains one sample per channel
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*/
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*/
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static Sint16 *buf = NULL, *buf2 = NULL;
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static Sint16 *buf = NULL;
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if (!buf)
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if (!buf)
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{
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buf = new Sint16[max_writeahead*samples_per_frame*4];
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buf = new Sint16[buffersize_samples];
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buf2 = new Sint16[buffersize_samples];
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}
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memset(buf, 0, buffersize_bytes);
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memset(buf2, 0, buffersize_bytes);
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SoundMixBuffer mix;
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SoundMixBuffer mix;
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mix.SetVolume( SOUNDMAN->GetMixVolume() );
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for(unsigned i = 0; i < sounds.size(); ++i)
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for(unsigned i = 0; i < sounds.size(); ++i)
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{
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{
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@@ -101,45 +98,39 @@ unsigned int RageSound_ALSA9::GetData()
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* Get the units straight,
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* Get the units straight,
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* <bytes> = GetPCM(<bytes*>, <bytes>, <frames>)
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* <bytes> = GetPCM(<bytes*>, <bytes>, <frames>)
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*/
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*/
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unsigned got = sounds[i]->snd->GetPCM((char *) buf, buffersize_bytes, last_cursor_pos);
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unsigned got = sounds[i]->snd->GetPCM( (char *) buf, frames_to_fill*bytes_per_frame, last_cursor_pos ) / sizeof(Sint16);
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mix.write((Sint16 *) buf, got);
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mix.write((Sint16 *) buf, got/bytes_per_sample);
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if( int(got) < frames_to_fill )
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if(got < buffersize_bytes)
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{
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{
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/* This sound is finishing. */
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/* This sound is finishing. */
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sounds[i]->stopping = true;
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sounds[i]->stopping = true;
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}
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}
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}
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}
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mix.read((Sint16*)buf2);
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memset( buf, 0, sizeof(Sint16) * frames_to_fill * samples_per_frame );
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int r;
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mix.read((Sint16*)buf);
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Sint16 *start = buf2;
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int new_cursor = last_cursor_pos;
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snd_pcm_uframes_t remaining = buffersize_frames;
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/* We should be able to write it all. If we don't, treat it as an error. */
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while (remaining > 0)
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int wrote = snd_pcm_mmap_writei( pcm, buf, frames_to_fill );
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if( wrote == -EPIPE )
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{
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{
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r = snd_pcm_mmap_writei(pcm, start, remaining);
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int err = snd_pcm_prepare(pcm);
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if (r == -EAGAIN)
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ALSA_ASSERT("snd_pcm_prepare (Recover)");
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continue;
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wrote = snd_pcm_mmap_writei( pcm, buf, frames_to_fill );
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if (r <= 0)
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{
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LOG->Trace("RageSoundDriver_ALSA9::GetData: snd_pcm_mmap_writei: %s", snd_strerror(r));
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Recover(r);
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break;
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}
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}
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start += r*samples_per_frame;
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if( wrote <= 0 )
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remaining -= r;
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{
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new_cursor += r;
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LOG->Trace( "RageSoundDriver_ALSA9::GetData: snd_pcm_mmap_writei: %s", snd_strerror(wrote) );
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return -1;
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}
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}
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last_cursor_pos = new_cursor;
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last_cursor_pos += wrote;
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//last_cursor_pos += buffersize_frames;
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if( wrote < frames_to_fill )
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LOG->Trace("Couldn't write whole buffer? (%i < %li)\n", wrote, frames_to_fill );
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return buffersize_frames;
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return frames_to_fill;
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}
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}
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/**
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/**
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@@ -220,20 +211,20 @@ int RageSound_ALSA9::GetPosition(const RageSound *snd) const
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{
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{
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LockMutex L(SOUNDMAN->lock);
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LockMutex L(SOUNDMAN->lock);
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int err;
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snd_pcm_status_t *status;
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snd_pcm_status_t *status;
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snd_pcm_sframes_t delay;
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snd_pcm_status_alloca(&status);
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snd_pcm_status_alloca(&status);
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err = snd_pcm_status(pcm, status);
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int err = snd_pcm_status( pcm, status );
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ALSA_ASSERT("snd_pcm_status");
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ALSA_ASSERT("snd_pcm_status");
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snd_pcm_state_t state = snd_pcm_status_get_state( status );
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snd_pcm_state_t state = snd_pcm_status_get_state( status );
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if (state == SND_PCM_STATE_PREPARED) return 0;
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if ( state == SND_PCM_STATE_PREPARED )
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return 0;
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/* XXX snd_pcm_hwsync */
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/* delay is returned in frames */
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/* delay is returned in frames */
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delay = snd_pcm_status_get_delay(status);
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snd_pcm_sframes_t delay = snd_pcm_status_get_delay(status);
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return last_cursor_pos - delay;
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return last_cursor_pos - delay;
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}
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}
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@@ -242,20 +233,17 @@ int RageSound_ALSA9::GetPosition(const RageSound *snd) const
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RageSound_ALSA9::RageSound_ALSA9()
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RageSound_ALSA9::RageSound_ALSA9()
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{
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{
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shutdown = false;
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shutdown = false;
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int err;
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last_cursor_pos = 0;
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last_cursor_pos = 0;
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snd_pcm_hw_params_t *hwparams;
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snd_pcm_sw_params_t *swparams;
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/* open the device */
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/* open the device */
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// if we instead use plughw: then our requested format WILL be provided
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// if we instead use plughw: then our requested format WILL be provided
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err = snd_pcm_open(&pcm, "hw:0,0", SND_PCM_STREAM_PLAYBACK, 0);
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int err;
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err = snd_pcm_open( &pcm, "hw:0,0", SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK );
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if (err < 0)
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if (err < 0)
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RageException::ThrowNonfatal("snd_pcm_open: %s", snd_strerror(err));
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RageException::ThrowNonfatal("snd_pcm_open: %s", snd_strerror(err));
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/* allocate the hardware parameters structure */
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/* allocate the hardware parameters structure */
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snd_pcm_hw_params_t *hwparams;
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err = snd_pcm_hw_params_malloc(&hwparams);
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err = snd_pcm_hw_params_malloc(&hwparams);
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ALSA_ASSERT("snd_pcm_hw_params_malloc");
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ALSA_ASSERT("snd_pcm_hw_params_malloc");
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@@ -293,13 +281,17 @@ RageSound_ALSA9::RageSound_ALSA9()
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/* prepare a snd_output_t for use with LOG->Trace */
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/* prepare a snd_output_t for use with LOG->Trace */
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errout = NULL;
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snd_output_t *errout = NULL;
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snd_output_buffer_open(&errout);
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snd_output_buffer_open(&errout);
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snd_pcm_dump(pcm, errout);
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snd_pcm_dump(pcm, errout);
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snd_output_flush(errout);
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char *errstring;
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char *errstring;
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snd_output_buffer_string(errout, &errstring);
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snd_output_buffer_string(errout, &errstring);
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LOG->Trace("%s", errstring);
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LOG->Trace("%s", errstring);
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snd_output_flush(errout);
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snd_output_close( errout );
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total_frames = snd_pcm_avail_update(pcm);
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MixingThread.SetName( "RageSound_ALSA9" );
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MixingThread.SetName( "RageSound_ALSA9" );
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MixingThread.Create( MixerThread_start, this );
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MixingThread.Create( MixerThread_start, this );
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@@ -318,25 +310,7 @@ RageSound_ALSA9::~RageSound_ALSA9()
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float RageSound_ALSA9::GetPlayLatency() const
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float RageSound_ALSA9::GetPlayLatency() const
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{
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{
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int err;
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return float(max_writeahead)/samplerate;
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snd_pcm_status_t *status;
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snd_pcm_sframes_t delay;
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snd_pcm_status_alloca(&status);
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err = snd_pcm_status(pcm, status);
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ALSA_ASSERT("snd_pcm_status");
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delay = snd_pcm_status_get_delay(status);
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/*XXX not sure if delay is the thing to use for
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* calculating latency
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*
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* delay is the number of frames between where
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* the next write will begin and what is being
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* played now
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*/
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/* this returns seconds */
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return ((float)delay)/samplerate;
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}
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}
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/*
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/*
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@@ -35,20 +35,18 @@ public:
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/* List of currently playing sounds: */
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/* List of currently playing sounds: */
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vector<sound *> sounds;
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vector<sound *> sounds;
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snd_pcm_sframes_t total_frames;
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bool shutdown;
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bool shutdown;
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int last_cursor_pos;
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int last_cursor_pos;
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snd_pcm_t *pcm;
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snd_pcm_t *pcm;
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/* this is messy since it avoids LOG->Trace, but for now the
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* quickest way to get snd_pcm_dump() info */
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snd_output_t *errout;
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static int MixerThread_start(void *p);
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static int MixerThread_start(void *p);
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void MixerThread();
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void MixerThread();
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RageThread MixingThread;
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RageThread MixingThread;
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unsigned int GetData();
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int GetData();
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void Recover(int r);
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void Recover(int r);
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/* virtuals: */
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/* virtuals: */
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Block a user