Remove hard-coded 480 for high res textures.
Now it reads Common::ScreenHeight from the theme like it should.
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@@ -176,7 +176,7 @@ bool StepMania::GetHighResolutionTextures()
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case HighResolutionTextures_Auto:
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{
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int height = PREFSMAN->m_iDisplayHeight;
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return height > 480;
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return height > THEME->GetMetricI("Common", "ScreenHeight");
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}
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case HighResolutionTextures_ForceOn:
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return true;
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