diff --git a/stepmania/src/Sprite.cpp b/stepmania/src/Sprite.cpp index e963f50dd0..a42523df4c 100644 --- a/stepmania/src/Sprite.cpp +++ b/stepmania/src/Sprite.cpp @@ -305,6 +305,9 @@ void Sprite::Update( float fDelta ) m_fSecsIntoState += fTimePassed; UpdateAnimationState(); + /* If the texture is a movie, decode frames. */ + m_pTexture->DecodeSeconds( fTimePassed ); + // // update scrolling //