From a943057db71eeb6663917d123ce4c4d3eedb49d2 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 5 Oct 2003 23:00:26 +0000 Subject: [PATCH] Set name before calling Load(). --- stepmania/src/ScreenEvaluation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index e153e9d37b..aeeb8f44c9 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -398,8 +398,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : Screen(sClassName) { for( p=0; pGetPathToG(ssprintf("ScreenEvaluation percent frame p%d",p+1)) ); m_sprPercentFrame[p].SetName( ssprintf("PercentFrameP%d",p+1) ); + m_sprPercentFrame[p].Load( THEME->GetPathToG(ssprintf("ScreenEvaluation percent frame p%d",p+1)) ); UtilSetXYAndOnCommand( m_sprPercentFrame[p], "ScreenEvaluation" ); this->AddChild( &m_sprPercentFrame[p] );