From a906e9d37a80f83e668bff72387b5e4c7317ce1b Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Mon, 22 Sep 2003 10:04:43 +0000 Subject: [PATCH] I trust that this was what was intended. --- stepmania/src/ActorUtil.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ActorUtil.h b/stepmania/src/ActorUtil.h index 09a563a9d3..6e9eac973d 100644 --- a/stepmania/src/ActorUtil.h +++ b/stepmania/src/ActorUtil.h @@ -35,7 +35,7 @@ inline float UtilOnCommand( Actor& actor, CString sClassName ) ASSERT( !actor.GetName().empty() ); return actor.Command( THEME->GetMetric(sClassName,actor.GetName()+"OnCommand") ); } -inline float UtilOnCommand( Actor* pActor, CString sClassName ) { UtilOnCommand( *pActor, sClassName ); } +inline float UtilOnCommand( Actor* pActor, CString sClassName ) { return UtilOnCommand( *pActor, sClassName ); } inline float UtilCommand( Actor& actor, CString sClassName, CString sCommandName ) @@ -43,7 +43,7 @@ inline float UtilCommand( Actor& actor, CString sClassName, CString sCommandName ASSERT( !actor.GetName().empty() ); return actor.Command( THEME->GetMetric(sClassName,actor.GetName()+sCommandName+"Command") ); } -inline float UtilCommand( Actor* pActor, CString sClassName, CString sCommandName ) { UtilCommand( *pActor, sClassName, sCommandName ); } +inline float UtilCommand( Actor* pActor, CString sClassName, CString sCommandName ) { return UtilCommand( *pActor, sClassName, sCommandName ); } inline float UtilOffCommand( Actor& actor, CString sClassName )