Added SetCurrentOptions to NoteField::DrawPrimitives so the correct options are actually set during drawing when there are two players. Fixed stealth by disabling the glow color from the column actor, so glow effects on the column won't work. Added note explaining how long GetBrightness has been disabled.
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@@ -745,6 +745,7 @@ void NoteField::DrawPrimitives()
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}
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// Some might prefer an else block, instead of returning from the if, but I
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// don't want to bump the indent on the entire remaining section. -Kyz
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ArrowEffects::SetCurrentOptions(&m_pPlayerState->m_PlayerOptions.GetCurrent());
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CalcPixelsBeforeAndAfterTargets();
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NoteDisplayCols *cur = m_pCurDisplay;
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