From a8f2d0094fcf627edd65e33f7cd5b424c5fcced2 Mon Sep 17 00:00:00 2001 From: Thai Pangsakulyanont Date: Wed, 11 May 2011 22:08:38 +0700 Subject: [PATCH] [splittiming] I accidently hardcoded PLAYER_1 in NoteField --- src/NoteField.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/NoteField.cpp b/src/NoteField.cpp index 72a9ceb90e..5f76e23d3e 100644 --- a/src/NoteField.cpp +++ b/src/NoteField.cpp @@ -742,7 +742,7 @@ void NoteField::DrawPrimitives() // Draw beat bars if( GAMESTATE->IsEditing() || SHOW_BEAT_BARS ) { - const vector &vTimeSignatureSegments = GAMESTATE->m_pCurSteps[PLAYER_1]->m_Timing.m_vTimeSignatureSegments; + const vector &vTimeSignatureSegments = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing.m_vTimeSignatureSegments; int iMeasureIndex = 0; FOREACH_CONST( TimeSignatureSegment, vTimeSignatureSegments, iter ) { @@ -785,7 +785,7 @@ void NoteField::DrawPrimitives() { ASSERT(GAMESTATE->m_pCurSong); - const TimingData &timing = GAMESTATE->m_pCurSteps[PLAYER_1]->m_Timing; + const TimingData &timing = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing; // BPM text FOREACH_CONST( BPMSegment, timing.m_BPMSegments, seg )