GetCurrentStyle()
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@@ -99,7 +99,7 @@ void ScreenSelectMusic::Init()
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m_TexturePreload.Load( Banner::SongBannerTexture(THEME->GetPathG("Banner","mode")) );
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}
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if( GAMESTATE->m_pCurStyle == NULL )
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if( GAMESTATE->GetCurrentStyle() == NULL )
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RageException::Throw( "The Style has not been set. A theme must set the Style before loading ScreenSelectMusic." );
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if( GAMESTATE->m_PlayMode == PlayMode_Invalid )
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