GetCurrentStyle()
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@@ -15,7 +15,7 @@ ScreenGameplayLesson::ScreenGameplayLesson()
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void ScreenGameplayLesson::Init()
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{
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ASSERT( GAMESTATE->m_pCurStyle );
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ASSERT( GAMESTATE->GetCurrentStyle() );
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ASSERT( GAMESTATE->m_pCurSong );
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/* Now that we've set up, init the base class. */
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