some more changes and additions
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@@ -989,7 +989,7 @@ int main(int argc, char* argv[])
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* so ArchHooks can use a preference to turn this off. We want to do this before ApplyLogPreferences,
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* so if we exit because of another instance, we don't try to clobber its log. We also want to
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* do this before opening the loading window, so if we give focus away, we don't flash the window. */
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if( !g_bAllowMultipleInstances.Get() && HOOKS->CheckForMultipleInstances() )
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if(!g_bAllowMultipleInstances.Get() && HOOKS->CheckForMultipleInstances(argc, argv))
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{
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ShutdownGame();
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return 0;
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