fixed: inaccurate boo timing, generous AAA grade, ugly scrolling grades on ScreenEvaluation
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@@ -19,14 +19,16 @@
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const float SCROLL_TIME = 5.0f;
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const float QUICK_SCROLL_TIME = .25f;
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const int NUM_GRADE_FRAMES = 7;
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const int NUM_GRADE_FRAMES = 8;
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const float GRADE_FRAME_HEIGHT = 1/(float)NUM_GRADE_FRAMES;
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const float GRADES_TO_SCROLL = NUM_GRADE_FRAMES*4;
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GradeDisplay::GradeDisplay()
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{
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Load( THEME->GetPathTo("Graphics","evaluation grades 1x8") );
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RageTextureID id( THEME->GetPathTo("Graphics",ssprintf("evaluation grades 1x%d",NUM_GRADE_FRAMES)) );
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id.bStretch = true;
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Load( id );
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StopAnimating();
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m_fTimeLeftInScroll = 0;
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