hush logging
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@@ -2229,7 +2229,7 @@ void Player::CrossedRows( int iFirstRowCrossed, int iLastRowCrossed, const RageT
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for( int r = iFirstCheckpointInRange; r <= iLastCheckpointInRange; r += CHECKPOINT_FREQUENCY_ROWS )
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for( int r = iFirstCheckpointInRange; r <= iLastCheckpointInRange; r += CHECKPOINT_FREQUENCY_ROWS )
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{
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{
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LOG->Trace( "%d...", r );
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//LOG->Trace( "%d...", r );
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vector<int> viColsWithHold;
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vector<int> viColsWithHold;
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bool bAllHoldsHeldThisRow = true;
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bool bAllHoldsHeldThisRow = true;
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