From f632806f8971c232b786e3517bfb5964f2d85c12 Mon Sep 17 00:00:00 2001 From: Kyzentun Date: Thu, 25 Dec 2014 18:37:51 -0700 Subject: [PATCH] Reload Scripts when changing game types. --- src/GameLoop.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/GameLoop.cpp b/src/GameLoop.cpp index 98976a2d91..7b1366e46a 100644 --- a/src/GameLoop.cpp +++ b/src/GameLoop.cpp @@ -239,6 +239,7 @@ namespace * case going from theme to theme, but if it was, it should be fixed * now. There's probably be a better way to do it, but I'm not sure * what it'd be. -aj */ + THEME->UpdateLuaGlobals(); THEME->ReloadMetrics(); g_NewGame= RString(); g_NewTheme= RString();