remove return value; always true and never checked (texture load errors

are handled with warnings and a dummy texture)
This commit is contained in:
Glenn Maynard
2005-10-11 02:15:27 +00:00
parent a736d97aa2
commit a808a49b65
8 changed files with 20 additions and 26 deletions
+2 -3
View File
@@ -69,11 +69,10 @@ void FadingBanner::DrawPrimitives()
}
}
bool FadingBanner::Load( RageTextureID ID, bool bLowResToHighRes )
void FadingBanner::Load( RageTextureID ID, bool bLowResToHighRes )
{
BeforeChange( bLowResToHighRes );
bool bRet = m_Banner[m_iIndexLatest].Load(ID);
return bRet;
m_Banner[m_iIndexLatest].Load(ID);
}
/* If bLowResToHighRes is true, we're fading from a low-res banner to the