combo graph half-fix (but still wrong)

This commit is contained in:
Glenn Maynard
2003-12-22 23:25:33 +00:00
parent 066e1a94b9
commit a7eb381bbb
3 changed files with 11 additions and 10 deletions
+6 -6
View File
@@ -13,16 +13,16 @@ void ComboGraph::Load( CString Path, const StageStats &s, PlayerNumber pn )
int MaxComboSize = 0;
unsigned i;
for( i = 0; i < s.ComboList[pn].size(); ++i )
MaxComboSize = max( MaxComboSize, s.ComboList[pn][i].cnt );
MaxComboSize = max( MaxComboSize, s.ComboList[pn][i].GetStageCnt() );
float width = -1;
for( i = 0; i < s.ComboList[pn].size(); ++i )
{
const StageStats::Combo_t &combo = s.ComboList[pn][i];
if( combo.cnt < MinComboSizeToShow )
if( combo.GetStageCnt() < MinComboSizeToShow )
continue; /* too small */
const bool IsMax = (combo.cnt == MaxComboSize);
const bool IsMax = (combo.GetStageCnt() == MaxComboSize);
LOG->Trace("combo %i is %f+%f", i, combo.start, combo.size);
Sprite *sprite = new Sprite;
@@ -48,10 +48,10 @@ void ComboGraph::Load( CString Path, const StageStats &s, PlayerNumber pn )
for( i = 0; i < s.ComboList[pn].size(); ++i )
{
const StageStats::Combo_t &combo = s.ComboList[pn][i];
if( combo.cnt < MinComboSizeToShow )
if( combo.GetStageCnt() < MinComboSizeToShow )
continue; /* too small */
const bool IsMax = (combo.cnt == MaxComboSize);
const bool IsMax = (combo.GetStageCnt() == MaxComboSize);
if( !IsMax )
continue;
@@ -65,7 +65,7 @@ void ComboGraph::Load( CString Path, const StageStats &s, PlayerNumber pn )
const float CenterXPos = SCALE( CenterPercent, 0.0f, 1.0f, -width/2.0f, width/2.0f );
text->SetX( CenterXPos );
text->SetText( ssprintf("%i",combo.cnt) );
text->SetText( ssprintf("%i",combo.GetStageCnt()) );
text->Command( "diffusealpha,0;sleep,.5f;linear,.3;diffusealpha,1" );
m_Actors.push_back( text );