diff --git a/stepmania/src/NoteField.cpp b/stepmania/src/NoteField.cpp index 50ce188c90..226a061528 100644 --- a/stepmania/src/NoteField.cpp +++ b/stepmania/src/NoteField.cpp @@ -68,7 +68,7 @@ void NoteField::CacheNoteSkin( CString skin ) m_NoteDisplays[ skin ] = nd; } -void NoteField::Load( NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, float fYReverseOffsetPixels ) +void NoteField::Load( const NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, float fYReverseOffsetPixels ) { Unload(); diff --git a/stepmania/src/NoteField.h b/stepmania/src/NoteField.h index 682eff39e5..7157246b76 100644 --- a/stepmania/src/NoteField.h +++ b/stepmania/src/NoteField.h @@ -33,7 +33,7 @@ public: virtual void Update( float fDeltaTime ); virtual void DrawPrimitives(); - virtual void Load( NoteData* pNoteData, PlayerNumber pn, int iStartDrawingPixel, int iEndDrawingPixel, float fYReverseOffsetPixels ); + virtual void Load( const NoteData* pNoteData, PlayerNumber pn, int iStartDrawingPixel, int iEndDrawingPixel, float fYReverseOffsetPixels ); virtual void Unload(); void RemoveTapNoteRow( int iIndex ); diff --git a/stepmania/src/NoteFieldPlus.cpp b/stepmania/src/NoteFieldPlus.cpp index b639c1458a..8d9d5695dd 100644 --- a/stepmania/src/NoteFieldPlus.cpp +++ b/stepmania/src/NoteFieldPlus.cpp @@ -21,7 +21,7 @@ NoteFieldPlus::NoteFieldPlus() { } -void NoteFieldPlus::Load( NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, float fYReverseOffset ) +void NoteFieldPlus::Load( const NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, float fYReverseOffset ) { NoteField::Load( pNoteData, pn, iFirstPixelToDraw, iLastPixelToDraw, fYReverseOffset ); diff --git a/stepmania/src/NoteFieldPlus.h b/stepmania/src/NoteFieldPlus.h index ccbe9c03f9..270c93cd6d 100644 --- a/stepmania/src/NoteFieldPlus.h +++ b/stepmania/src/NoteFieldPlus.h @@ -22,7 +22,7 @@ class NoteFieldPlus : public NoteField public: NoteFieldPlus(); - virtual void Load( NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, float fYReverseOffset ); + virtual void Load( const NoteData* pNoteData, PlayerNumber pn, int iFirstPixelToDraw, int iLastPixelToDraw, float fYReverseOffset ); virtual void Update( float fDelta ); virtual void DrawPrimitives();