added ScreenEnding
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@@ -272,6 +272,7 @@ void Screen::ClearMessageQueue( const ScreenMessage SM )
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#include "ScreenGameplayOptions.h"
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#include "ScreenStyleSplash.h"
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#include "ScreenAutogenOptions.h"
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#include "ScreenCredits.h"
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Screen* Screen::Create( CString sClassName )
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{
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@@ -332,6 +333,7 @@ Screen* Screen::Create( CString sClassName )
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else if( 0==stricmp(sClassName, "ScreenGameplayOptions") ) ret = new ScreenGameplayOptions;
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else if( 0==stricmp(sClassName, "ScreenStyleSplash") ) ret = new ScreenStyleSplash;
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else if( 0==stricmp(sClassName, "ScreenAutogenOptions") ) ret = new ScreenAutogenOptions;
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else if( 0==stricmp(sClassName, "ScreenCredits") ) ret = new ScreenCredits;
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else
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RageException::Throw( "Invalid Screen class name '%s'", sClassName.GetString() );
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return ret;
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