added ScreenEnding
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@@ -225,8 +225,8 @@ void NoteField::DrawPrimitives()
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fDrawScale *= 1 + 0.5f * fabsf( GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_fPerspectiveTilt );
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fDrawScale *= 1 + fabsf( GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_fEffects[PlayerOptions::EFFECT_MINI] );
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iFirstPixelToDraw *= fDrawScale;
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iLastPixelToDraw *= fDrawScale;
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iFirstPixelToDraw = (int)(iFirstPixelToDraw * fDrawScale);
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iLastPixelToDraw = (int)(iLastPixelToDraw * fDrawScale);
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// CPU OPTIMIZATION OPPORTUNITY:
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