Make the shut-down-bass hack a little less ugly.
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@@ -1,3 +1,5 @@
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#include "stdafx.h"
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// from VirtualDub
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// from VirtualDub
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// Copyright (C) 1998-2001 Avery Lee
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// Copyright (C) 1998-2001 Avery Lee
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//
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//
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@@ -265,7 +267,8 @@ static void DoEraseEmergencyDump()
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DeleteFile(szEmergencyDumpName);
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DeleteFile(szEmergencyDumpName);
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}
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}
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#include "bass/bass.h"
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//#include "bass/bass.h"
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#include "RageSound.h"
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long __stdcall CrashHandler(EXCEPTION_POINTERS *pExc) {
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long __stdcall CrashHandler(EXCEPTION_POINTERS *pExc) {
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/////////////////////////
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/////////////////////////
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//
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//
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@@ -369,9 +372,8 @@ long __stdcall CrashHandler(EXCEPTION_POINTERS *pExc) {
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* crashing ourselves. Now, it's far from safe to call these functions
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* crashing ourselves. Now, it's far from safe to call these functions
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* after a crash, but if we don't it'll crash anyway, so we have
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* after a crash, but if we don't it'll crash anyway, so we have
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* nothing to lose. */
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* nothing to lose. */
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delete SOUND;
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BASS_Stop();
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SOUND = NULL;
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BASS_Free();
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/* We've made it. Delete the emergency dump. */
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/* We've made it. Delete the emergency dump. */
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DoEraseEmergencyDump();
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DoEraseEmergencyDump();
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