refactor NoteSkins
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@@ -20,7 +20,7 @@ void ReceptorArrow::Load( const PlayerState* pPlayerState, int iColNo )
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m_iColNo = iColNo;
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RString sButton = GAMESTATE->GetCurrentStyle()->ColToButtonName( iColNo );
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m_pReceptor.Load( NOTESKIN->GetPath(sButton,"receptor") );
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m_pReceptor.Load( NOTESKIN->LoadActor(sButton, "Receptor") );
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this->AddChild( m_pReceptor );
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bool bReverse = m_pPlayerState->m_PlayerOptions.GetCurrent().GetReversePercentForColumn(m_iColNo) > 0.5f;
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