diff --git a/src/Player.cpp b/src/Player.cpp index db17f00e07..0fc3e02522 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -2868,7 +2868,7 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now ) /* Update hold checkpoints * * TODO: Move this to a separate function. */ - if( HOLD_CHECKPOINTS ) + if( HOLD_CHECKPOINTS && m_pPlayerState->m_PlayerController != PC_AUTOPLAY ) { int iCheckpointFrequencyRows = ROWS_PER_BEAT/2; if( CHECKPOINTS_USE_TICKCOUNTS )