From a6e691588e2d0f0bd065939a6f76b41381e94800 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sat, 21 May 2005 06:17:56 +0000 Subject: [PATCH] consistent P%d naming --- stepmania/src/ScreenGameplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index d21dca1904..941081b3b3 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -257,7 +257,7 @@ void ScreenGameplay::Init() GAMESTATE->GetCurrentStyle()->m_StyleType == ONE_PLAYER_ONE_SIDE ) fPlayerX = SCREEN_CENTER_X; - m_Player[p].SetName( ssprintf("Player%i", p+1) ); + m_Player[p].SetName( ssprintf("PlayerP%i", p+1) ); m_Player[p].SetXY( fPlayerX, SCREEN_CENTER_Y ); this->AddChild( &m_Player[p] );