Remove std prefix from int types
std::int* -> int*
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+5
-5
@@ -31,7 +31,7 @@
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#include <cstdint>
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const uint64_t ONE_SECOND_IN_MICROSECONDS_ULL = 1000000ULL;
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const std::int64_t ONE_SECOND_IN_MICROSECONDS_LL = 1000000LL;
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const int64_t ONE_SECOND_IN_MICROSECONDS_LL = 1000000LL;
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const uint_fast64_t ONE_SECOND_IN_MICROSECONDS_FAST_ULL = 1000000ULL;
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const double ONE_SECOND_IN_MICROSECONDS_DBL = 1000000.0;
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@@ -128,8 +128,8 @@ RageTimer RageTimer::Sum(const RageTimer& lhs, float tm)
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/* Calculate the seconds and microseconds from the time:
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* tm == 5.25 -> secs = 5, us = 5.25 - ( 5) = .25
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* tm == -1.25 -> secs = -2, us = -1.25 - (-2) = .75 */
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std::int64_t seconds = std::floor(tm);
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std::int64_t us = static_cast<int64_t>((tm - seconds) * ONE_SECOND_IN_MICROSECONDS_LL);
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int64_t seconds = std::floor(tm);
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int64_t us = static_cast<int64_t>((tm - seconds) * ONE_SECOND_IN_MICROSECONDS_LL);
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// Prevent unnecessarily checking the time
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RageTimer ret(0, 0);
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@@ -151,8 +151,8 @@ RageTimer RageTimer::Sum(const RageTimer& lhs, float tm)
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double RageTimer::Difference(const RageTimer& lhs, const RageTimer& rhs)
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{
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// Calculate the difference in seconds and microseconds respectively
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std::int64_t secs = lhs.m_secs - rhs.m_secs;
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std::int64_t us = lhs.m_us - rhs.m_us;
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int64_t secs = lhs.m_secs - rhs.m_secs;
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int64_t us = lhs.m_us - rhs.m_us;
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// Adjust seconds and microseconds if microseconds is negative
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if ( us < 0 )
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