Actor tween cleanup

Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
This commit is contained in:
Chris Danford
2003-03-02 01:43:33 +00:00
parent 0b9448cf66
commit a696414cac
62 changed files with 1768 additions and 1272 deletions
+3 -3
View File
@@ -81,7 +81,7 @@ ScreenOptions::ScreenOptions( CString sBackgroundPath, CString sPagePath, CStrin
this->AddChild( &m_Wipe );
m_framePage.SetX( SCREEN_LEFT-SCREEN_WIDTH );
m_framePage.BeginTweening( 0.3f, Actor::TWEEN_BIAS_BEGIN );
m_framePage.BeginTweening( 0.3f, Actor::TWEEN_DECELERATE );
m_framePage.SetTweenX( 0 );
memset(&m_OptionDim, 0, sizeof(m_OptionDim));
}
@@ -194,7 +194,7 @@ void ScreenOptions::InitOptionsText()
title.SetZoom( LABELS_ZOOM );
title.SetHorizAlign( (Actor::HorizAlign)LABELS_H_ALIGN );
title.SetVertAlign( Actor::align_middle );
title.TurnShadowOff();
title.EnableShadow( false );
Sprite &arrow = m_sprLineArrows[i];
@@ -428,7 +428,7 @@ void ScreenOptions::HandleScreenMessage( const ScreenMessage SM )
m_SoundStart.Play();
m_Wipe.CloseWipingRight( SM_GoToNextScreen );
m_framePage.BeginTweening( 0.3f, Actor::TWEEN_BIAS_END );
m_framePage.BeginTweening( 0.3f, Actor::TWEEN_DECELERATE );
m_framePage.SetTweenX( SCREEN_RIGHT );
break;
}