Actor tween cleanup

Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
This commit is contained in:
Chris Danford
2003-03-02 01:43:33 +00:00
parent 0b9448cf66
commit a696414cac
62 changed files with 1768 additions and 1272 deletions
+2 -2
View File
@@ -54,7 +54,7 @@ Combo::Combo()
Reset();
m_sprCombo.Load( THEME->GetPathTo("Graphics", "gameplay combo label") );
m_sprCombo.TurnShadowOn();
m_sprCombo.EnableShadow( true );
m_sprCombo.StopAnimating();
m_sprCombo.SetXY( LABEL_X, LABEL_Y );
m_sprCombo.SetHorizAlign( (Actor::HorizAlign)(int)LABEL_HORIZ_ALIGN );
@@ -62,7 +62,7 @@ Combo::Combo()
this->AddChild( &m_sprCombo );
m_textComboNumber.LoadFromNumbers( THEME->GetPathTo("Numbers","gameplay combo numbers") );
m_textComboNumber.TurnShadowOn();
m_textComboNumber.EnableShadow( true );
m_textComboNumber.SetXY( NUMBER_X, NUMBER_Y );
m_textComboNumber.SetHorizAlign( (Actor::HorizAlign)(int)NUMBER_HORIZ_ALIGN );
m_textComboNumber.SetVertAlign( (Actor::VertAlign)(int)NUMBER_VERT_ALIGN );