Actor tween cleanup
Actor scipting with Command() modularizing menu widgets into "ModeSelector"s move animations into metrics
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@@ -30,13 +30,13 @@ BPMDisplay::BPMDisplay()
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m_bExtraStage = GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2();
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m_textBPM.LoadFromNumbers( THEME->GetPathTo("Numbers","select music bpm numbers") );
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m_textBPM.TurnShadowOff();
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m_textBPM.EnableShadow( false );
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m_textBPM.SetHorizAlign( Actor::align_right );
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m_textBPM.SetDiffuse( NORMAL_COLOR );
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m_textBPM.SetXY( 0, 0 );
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m_sprLabel.Load( THEME->GetPathTo("Graphics","select music bpm label") );
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m_sprLabel.TurnShadowOff();
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m_sprLabel.EnableShadow( false );
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m_sprLabel.SetDiffuse( NORMAL_COLOR );
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m_sprLabel.SetHorizAlign( Actor::align_left );
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m_sprLabel.SetXY( 0, 0 );
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