diff --git a/Themes/default/BGAnimations/ScreenSelectMusic overlay.lua b/Themes/default/BGAnimations/ScreenSelectMusic overlay.lua index 2ad45d1d7d..55a4b7fb15 100644 --- a/Themes/default/BGAnimations/ScreenSelectMusic overlay.lua +++ b/Themes/default/BGAnimations/ScreenSelectMusic overlay.lua @@ -1,3 +1,10 @@ +local num_players = GAMESTATE:GetHumanPlayers(); +local function PositionItem(i,max) + local x_spacing = 128; + return x_spacing * (i-(max-1)/2); +end + + local t = Def.ActorFrame { FOV=90; -- @@ -5,21 +12,49 @@ local t = Def.ActorFrame { InitCommand=cmd(zoomto,SCREEN_CENTER_X+80,SCREEN_HEIGHT); OnCommand=cmd(diffuse,Color.Black;diffusealpha,0.75;fadeleft,32/SCREEN_CENTER_X;faderight,32/SCREEN_CENTER_X); }; - LoadActor( NOTESKIN:GetPathForNoteSkin("Center","Tap","cmd") ) .. { - InitCommand=cmd(y,20); - }; - LoadFont("Common Bold") .. { - Text="PRESS"; - InitCommand=cmd(y,-20); - OnCommand=cmd(shadowlength,1;pulse;effectmagnitude,1,1.125,1;effectperiod,0.5); - }; - LoadFont("Common Bold") .. { - Text="TO START"; - InitCommand=cmd(y,58); - OnCommand=cmd(shadowlength,1;zoom,0.875); - }; }; +-- +for i=1,#num_players do + t[#t+1] = Def.ActorFrame { + InitCommand=cmd(x,-128+PositionItem(i,#num_players)); + UnchosenCommand=cmd(finishtweening;bounceend,0.25;zoom,1); + ChosenCommand=cmd(stoptweening;bouncebegin,0.3;zoom,0); + -- + StepsChosenMessageCommand=function( self, param ) + if param.Player ~= num_players[i] then return end; + self:playcommand("Chosen"); + end; + StepsUnchosenMessageCommand=function( self, param ) + if param.Player ~= num_players[i] then return end; + self:playcommand("Unchosen"); + end; + -- + LoadActor( NOTESKIN:GetPathForNoteSkin("Center","Tap","cmd") ) .. { + InitCommand=cmd(y,20); + }; + Def.Quad { + InitCommand=cmd(y,-35); + OnCommand=cmd(diffuse,PlayerColor(num_players[i]);shadowlength,1;linear,0.25;zoomtowidth,80;fadeleft,0.5;faderight,0.5); + }; + LoadFont("Common Bold") .. { + Text=ToEnumShortString(num_players[i]); + InitCommand=cmd(y,-48); + OnCommand=cmd(shadowlength,1;diffuse,PlayerColor(num_players[i])); + }; + LoadFont("Common Bold") .. { + Text="PRESS"; + InitCommand=cmd(y,-20); + OnCommand=cmd(shadowlength,1;pulse;effectmagnitude,1,1.125,1;effectperiod,0.5); + }; + LoadFont("Common Normal") .. { + Text="TO START"; + InitCommand=cmd(y,58); + OnCommand=cmd(shadowlength,1;zoom,0.75); + }; + }; +end +-- t.InitCommand=cmd(Center;x,SCREEN_CENTER_X*1.5;visible,false;diffusealpha,0); t.StartSelectingStepsMessageCommand=cmd(linear,0.2;visible,true;diffusealpha,1); t.StartSelectingSongMessageCommand=cmd(linear,0.2;visible,true;diffusealpha,0); diff --git a/Themes/default/metrics.ini b/Themes/default/metrics.ini index 4fb8fff57e..92cb0fb08c 100644 --- a/Themes/default/metrics.ini +++ b/Themes/default/metrics.ini @@ -698,6 +698,7 @@ ShowVersionInfo=true VersionInfoX=SCREEN_RIGHT-16 VersionInfoY=SCREEN_TOP+24 VersionInfoOnCommand= + VersionInfoOffCommand= # ShowNetworkStatus=true @@ -984,7 +985,7 @@ ShowDifficultyList=not GAMESTATE:IsCourseMode(); DifficultyListX=SCREEN_CENTER_X-160 DifficultyListY=SCREEN_TOP+216 DifficultyListOnCommand=addx,-SCREEN_CENTER_X;decelerate,0.1;addx,SCREEN_CENTER_X; -DifficultyListStartSelectingStepsMessageCommand=finishtweening;glowshift;effectcolor1,color("1,1,1,0.25");effectcolor2,color("1,1,1,0");effectperiod,2; +DifficultyListStartSelectingStepsMessageCommand=finishtweening;accelerate,0.2;zoom,1.1;decelerate,0.2;zoom,1; DifficultyListOffCommand=bouncebegin,0.05;zoomx,0; # DifficultyListTweenOnCommand=stoptweening;bounceend,0.1;zoomx,1