don't show a message box inside of throwing an exception. Instead, break into the debugger immediatly so that the movie semaphore doesn't timeout and throw its own exception
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@@ -44,7 +44,6 @@ void RageException::Throw(const char *fmt, ...)
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}
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#if defined(_WINDOWS) && defined(DEBUG)
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MessageBox( NULL, error, "Fatal Error", MB_OK );
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DebugBreak();
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#endif
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