tweak SMMAX2 animations

This commit is contained in:
Chris Danford
2003-03-30 21:02:15 +00:00
parent ab74e7e103
commit a6232f80c9
3 changed files with 11 additions and 25 deletions
+1 -1
View File
@@ -128,7 +128,7 @@ ScreenSelect::ScreenSelect( CString sClassName )
m_BGAnimations[c].LoadFromAniDir( sBGAnimationDir );
}
m_Menu.Load( sClassName, true, false ); // don't load any BGAnimation. We have our own.
m_Menu.Load( sClassName );
this->AddChild( &m_Menu );
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo(m_sClassName+" intro") );