s/RAGE_ASSERT/ASSERT/

This commit is contained in:
Steve Checkoway
2004-06-16 00:38:31 +00:00
parent 91e3269798
commit a613d4d9fa
20 changed files with 44 additions and 44 deletions
+5 -5
View File
@@ -123,7 +123,7 @@ void NoteField::RefreshBeatToNoteSkin()
display = m_NoteDisplays.find( Skin );
}
RAGE_ASSERT_M( display != m_NoteDisplays.end(), ssprintf("Couldn't find %s", Skin.c_str()) );
ASSERT_M( display != m_NoteDisplays.end(), ssprintf("Couldn't find %s", Skin.c_str()) );
NoteDisplayCols *cols = display->second;
m_BeatToNoteDisplays[Beat] = cols;
@@ -343,9 +343,9 @@ NoteField::NoteDisplayCols *NoteField::SearchForBeat( float Beat )
// Again with Beat = -9806 and GAMESTATE->m_fMusicSeconds = -3017.22
// Again in the middle of Remember December in Hardcore Galore:
// Beat = -9373.56 and GAMESTATE->m_fMusicSeconds = -2923.48
RAGE_ASSERT_M( it != m_BeatToNoteDisplays.begin(), ssprintf("%f",Beat) );
ASSERT_M( it != m_BeatToNoteDisplays.begin(), ssprintf("%f",Beat) );
--it;
RAGE_ASSERT_M( it != m_BeatToNoteDisplays.end(), ssprintf("%f",Beat) );
ASSERT_M( it != m_BeatToNoteDisplays.end(), ssprintf("%f",Beat) );
return it->second;
}
@@ -557,7 +557,7 @@ void NoteField::DrawPrimitives()
if( bIsActive )
SearchForSongBeat()->m_GhostArrowRow.SetHoldIsActive( hn.iTrack );
RAGE_ASSERT_M( NoteRowToBeat(hn.iStartRow) > -2000, ssprintf("%i %i %i", hn.iStartRow, hn.iEndRow, hn.iTrack) );
ASSERT_M( NoteRowToBeat(hn.iStartRow) > -2000, ssprintf("%i %i %i", hn.iStartRow, hn.iEndRow, hn.iTrack) );
SearchForBeat( CurDisplay, NextDisplay, NoteRowToBeat(hn.iStartRow) );
bool bIsInSelectionRange = false;
@@ -616,7 +616,7 @@ void NoteField::DrawPrimitives()
bool bIsMine = (tn == TAP_MINE);
bool bIsAttack = IsTapAttack(tn);
RAGE_ASSERT_M( NoteRowToBeat(i) > -2000, ssprintf("%i %i %i, %f %f", i, iLastIndexToDraw, iFirstIndexToDraw, GAMESTATE->m_fSongBeat, GAMESTATE->m_fMusicSeconds) );
ASSERT_M( NoteRowToBeat(i) > -2000, ssprintf("%i %i %i, %f %f", i, iLastIndexToDraw, iFirstIndexToDraw, GAMESTATE->m_fSongBeat, GAMESTATE->m_fMusicSeconds) );
SearchForBeat( CurDisplay, NextDisplay, NoteRowToBeat(i) );
NoteDisplayCols *nd = CurDisplay->second;
if( bIsAttack )