remove unused GameBaseNoteSkin metric
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@@ -7,7 +7,6 @@
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#include "RageTypes.h"
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#include "PlayerNumber.h"
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#include "IniFile.h"
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#include "ThemeMetric.h"
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class Game;
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struct NoteSkinData;
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@@ -34,7 +33,6 @@ public:
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float GetMetricF( const RString &sButtonName, const RString &sValueName );
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bool GetMetricB( const RString &sButtonName, const RString &sValueName );
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apActorCommands GetMetricA( const RString &sButtonName, const RString &sValueName );
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ThemeMetric<RString> GAME_BASE_NOTESKIN_NAME;
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// Lua
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void PushSelf( lua_State *L );
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