new battle layout

This commit is contained in:
Chris Danford
2003-05-13 13:35:32 +00:00
parent 99957a0391
commit a5f09f296c
20 changed files with 561 additions and 64 deletions
+68
View File
@@ -0,0 +1,68 @@
#include "global.h"
/*
-----------------------------------------------------------------------------
File: MeterDisplay.h
Desc: The song's MeterDisplay displayed in SelectSong.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
-----------------------------------------------------------------------------
*/
#include "MeterDisplay.h"
MeterDisplay::MeterDisplay(
CString sSteamPath,
CString sFramePath,
float fStreamWidth )
{
m_fStreamWidth = fStreamWidth;
m_sprStream.Load( sSteamPath );
m_sprStream.SetZoomX( fStreamWidth / m_sprStream.GetUnzoomedWidth() );
m_quad.SetZoomY( m_sprStream.GetUnzoomedHeight() );
m_quad.SetX( m_fStreamWidth/2 );
m_quad.SetHorizAlign( Actor::align_right );
m_quad.SetDiffuse( RageColor(0,0,0,1) );
m_sprFrame.Load( sFramePath );
m_fTrailingPercent = 0;
SetPercent( 0.5f );
}
MeterDisplay::~MeterDisplay()
{
}
void MeterDisplay::Update( float fDelta )
{
fapproach( m_fTrailingPercent, m_fPercent, 0.2f*fDelta );
m_quad.SetZoomX( m_fStreamWidth * (1-m_fTrailingPercent) );
m_sprStream.Update( fDelta );
m_quad.Update( fDelta );
m_sprFrame.Update( fDelta );
Actor::Update( fDelta );
}
void MeterDisplay::DrawPrimitives()
{
m_sprStream.Draw();
m_quad.Draw();
m_sprFrame.Draw();
}
void MeterDisplay::SetPercent( float fPercent )
{
ASSERT( fPercent >= 0 && fPercent <= 1 );
m_fPercent = fPercent;
m_sprFrame.Command( "glow,1,1,1,1;linear,0.5;glow,1,1,1,0" );
m_sprStream.Command( "glow,1,1,1,1;linear,0.5;glow,1,1,1,0" );
}