unused
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@@ -30,7 +30,6 @@ void LightsDriver_SystemMessage::Set( const LightsState *ls )
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}
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}
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s += "\n";
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s += "\n";
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int iNumGameButtonsToShow = INPUTMAPPER->GetInputScheme()->m_iButtonsPerController;
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FOREACH_GameController( gc )
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FOREACH_GameController( gc )
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{
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{
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s += ssprintf("Controller%d: ",gc+1);
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s += ssprintf("Controller%d: ",gc+1);
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