Added optional config ini file for configuring key mappings used by Edit Mode.
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@@ -9,6 +9,7 @@ struct Game;
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const int NUM_GAME_TO_DEVICE_SLOTS = 5; // five device inputs may map to one game input
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const int NUM_SHOWN_GAME_TO_DEVICE_SLOTS = 3;
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const int NUM_USER_GAME_TO_DEVICE_SLOTS = 2;
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extern const RString DEVICE_INPUT_SEPARATOR;
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struct AutoMappingEntry
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{
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