diff --git a/Themes/default/BGAnimations/ScreenEvaluation overlay/default.lua b/Themes/default/BGAnimations/ScreenEvaluation overlay/default.lua index ec06df59a6..f854b172bb 100644 --- a/Themes/default/BGAnimations/ScreenEvaluation overlay/default.lua +++ b/Themes/default/BGAnimations/ScreenEvaluation overlay/default.lua @@ -1,4 +1,5 @@ local vStats = STATSMAN:GetCurStageStats(); + local function CreateStats( pnPlayer ) -- Actor Templates local aLabel = LoadFont("Common Normal") .. { Text="..."; InitCommand=cmd(zoom,0.5;shadowlength,1;horizalign,left); }; @@ -28,9 +29,8 @@ local function CreateStats( pnPlayer ) MIGS = ( tStats["W1"]*3 + tStats["W2"]*2 + tStats["W3"] - tStats["W5"]*4 - tStats["Miss"]*8 + tStats["Held"]*6 ), -- (marvcount + perfcount + greatcount + goodcount + boocount + misscount)*3 + (okcount + ngcount)*6 MIGS_MAX = ( (tStats["W1"] + tStats["W2"] + tStats["W3"] + tStats["W4"] + tStats["W5"] + tStats["Miss"])*3 + (tStats["Held"] + tStats["LetGo"])*6 ), - }; - -- + local t = Def.ActorFrame {}; t[#t+1] = Def.ActorFrame { InitCommand=cmd(y,-34); @@ -54,10 +54,11 @@ local function CreateStats( pnPlayer ) }; return t end; + +-- xxx: this only currently works for player 1. -aj local t = Def.ActorFrame {}; t[#t+1] = Def.ActorFrame { - InitCommand=cmd(x,math.floor(SCREEN_CENTER_X*0.5)-8;y,SCREEN_CENTER_Y); - -- + InitCommand=cmd(x,WideScale(math.floor(SCREEN_CENTER_X*0.3)-8,math.floor(SCREEN_CENTER_X*0.5)-8);y,SCREEN_CENTER_Y); CreateStats( PLAYER_1 ); }; return t \ No newline at end of file