fix start button misbehaves when ranking is in attract mode
This commit is contained in:
@@ -132,6 +132,8 @@ void ScreenRanking::Input( const InputEventPlus &input )
|
|||||||
|
|
||||||
void ScreenRanking::MenuStart( const InputEventPlus &input )
|
void ScreenRanking::MenuStart( const InputEventPlus &input )
|
||||||
{
|
{
|
||||||
|
if( !MANUAL_SCROLLING )
|
||||||
|
return;
|
||||||
if( !IsTransitioning() )
|
if( !IsTransitioning() )
|
||||||
StartTransitioningScreen( SM_GoToNextScreen );
|
StartTransitioningScreen( SM_GoToNextScreen );
|
||||||
SCREENMAN->PlayStartSound();
|
SCREENMAN->PlayStartSound();
|
||||||
@@ -139,6 +141,8 @@ void ScreenRanking::MenuStart( const InputEventPlus &input )
|
|||||||
|
|
||||||
void ScreenRanking::MenuBack( const InputEventPlus &input )
|
void ScreenRanking::MenuBack( const InputEventPlus &input )
|
||||||
{
|
{
|
||||||
|
if( !MANUAL_SCROLLING )
|
||||||
|
return;
|
||||||
if( !IsTransitioning() )
|
if( !IsTransitioning() )
|
||||||
StartTransitioningScreen( SM_GoToNextScreen );
|
StartTransitioningScreen( SM_GoToNextScreen );
|
||||||
SCREENMAN->PlayStartSound();
|
SCREENMAN->PlayStartSound();
|
||||||
|
|||||||
Reference in New Issue
Block a user