enable Sprite::EarlyAbortDraw; fixes white CDTitle when it should be hidden
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@@ -437,8 +437,8 @@ static RageColor scale( float x, float l1, float h1, const RageColor &a, const R
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bool Sprite::EarlyAbortDraw()
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{
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// return m_pTexture == NULL && !m_bDrawIfTextureNull;
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return false;
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return m_pTexture == NULL && !m_bDrawIfTextureNull;
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// return false;
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}
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void Sprite::DrawPrimitives()
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