just small stylistic cleanup

This commit is contained in:
AJ Kelly
2011-02-08 01:26:57 -06:00
parent ed490351fb
commit a5029adc32
+6 -6
View File
@@ -139,10 +139,10 @@ void MenuTimer::Disable()
void MenuTimer::Stall() void MenuTimer::Stall()
{ {
/* Max amount of stall time we'll use: */ // Max amount of stall time we'll use:
const float Amt = min( 0.5f, m_fStallSecondsLeft ); const float Amt = min( 0.5f, m_fStallSecondsLeft );
/* Amount of stall time to add: */ // Amount of stall time to add:
const float ToAdd = Amt - m_fStallSeconds; const float ToAdd = Amt - m_fStallSeconds;
m_fStallSeconds += ToAdd; m_fStallSeconds += ToAdd;
@@ -197,11 +197,11 @@ void MenuTimer::SetText( float fSeconds )
class LunaMenuTimer: public Luna<MenuTimer> class LunaMenuTimer: public Luna<MenuTimer>
{ {
public: public:
static int setseconds( T* p, lua_State *L ) { p->SetSeconds(FArg(1)); return 0; } static int setseconds( T* p, lua_State *L ) { p->SetSeconds(FArg(1)); return 0; }
static int GetSeconds( T* p, lua_State *L ) { lua_pushnumber( L, p->GetSeconds() ); return 1; } static int GetSeconds( T* p, lua_State *L ) { lua_pushnumber( L, p->GetSeconds() ); return 1; }
static int pause( T* p, lua_State *L ) { p->Pause(); return 0; } static int pause( T* p, lua_State *L ) { p->Pause(); return 0; }
static int stop( T* p, lua_State *L ) { p->Stop(); return 0; } static int stop( T* p, lua_State *L ) { p->Stop(); return 0; }
static int silent( T* p, lua_State *L ) { p->EnableSilent(BArg(1)); return 0; } static int silent( T* p, lua_State *L ) { p->EnableSilent(BArg(1)); return 0; }
static int stealth( T* p, lua_State *L ) { p->EnableStealth(BArg(1)); return 0; } static int stealth( T* p, lua_State *L ) { p->EnableStealth(BArg(1)); return 0; }
LunaMenuTimer() LunaMenuTimer()