[BeginnerHelper] Made BeginnerHelper run the OnCommand. Also added missing files and fixed metrics.
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@@ -15,6 +15,7 @@ StepMania 5.0 Preview 3 | 20110???
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* [TimingData] Add HasDelays() Lua binding; HasStops() now only checks stops. [AJ]
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* [TimingData] Add HasDelays() Lua binding; HasStops() now only checks stops. [AJ]
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* [GameState, SongUtil] Fix Issue 263 by not charging 2x stages for doubles when
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* [GameState, SongUtil] Fix Issue 263 by not charging 2x stages for doubles when
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not using joint premium. [AJ]
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not using joint premium. [AJ]
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* [BeginnerHelper] Made BeginnerHelper run the OnCommand. [AJ]
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2011/08/06
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2011/08/06
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----------
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@@ -230,14 +230,14 @@ ScrollSortOrder=false
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ScrollSpeedDivisor=2
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ScrollSpeedDivisor=2
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[BeginnerHelper]
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[BeginnerHelper]
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HelperX=SCREEN_CENTER_X
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HelperX=0
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HelperY=SCREEN_CENTER_Y+80
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HelperY=SCREEN_CENTER_Y-80
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# All X,Y coordinates are relative to the HelperX,Y
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# All X,Y coordinates are relative to the HelperX,Y
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Player1X=-125
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Player1X=-(SCREEN_CENTER_X/2)
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PlayerP1OnCommand=halign,0;rotationx,40;zoom,20
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PlayerP1OnCommand=halign,0;rotationx,40;zoom,20
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Player2X=195
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Player2X=(SCREEN_CENTER_X/2)
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PlayerP2OnCommand=halign,0;rotationx,40;zoom,20
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PlayerP2OnCommand=halign,1;rotationx,40;zoom,20
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ShowDancePad=false
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ShowDancePad=false
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# "Pad should always be 3 units bigger in zoom than the dancer."
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# "Pad should always be 3 units bigger in zoom than the dancer."
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@@ -167,7 +167,7 @@ bool BeginnerHelper::Init( int iDancePadType )
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m_pDancer[pl]->PlayAnimation( "rest" );
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m_pDancer[pl]->PlayAnimation( "rest" );
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m_pDancer[pl]->SetX( HELPER_X+PLAYER_X(pl) );
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m_pDancer[pl]->SetX( HELPER_X+PLAYER_X(pl) );
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m_pDancer[pl]->SetY( HELPER_Y+10 );
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m_pDancer[pl]->SetY( HELPER_Y+10 );
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ActorUtil::LoadAllCommands( m_pDancer[pl], "BeginnerHelper" );
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ActorUtil::LoadAllCommandsAndOnCommand( m_pDancer[pl], "BeginnerHelper" );
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// many of the models floating around have the vertex order flipped, so force this.
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// many of the models floating around have the vertex order flipped, so force this.
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m_pDancer[pl]->SetCullMode( CULL_NONE );
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m_pDancer[pl]->SetCullMode( CULL_NONE );
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}
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}
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