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This commit is contained in:
Chris Danford
2002-06-29 11:59:09 +00:00
parent d7d678fcb4
commit a44b557d1b
30 changed files with 748 additions and 531 deletions
+5 -13
View File
@@ -547,18 +547,10 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
{
switch( DeviceI.button )
{
case DIK_F9:
m_pCurSong->SetBeatOffsetInSeconds( m_pCurSong->GetBeatOffsetInSeconds()-0.01f );
break;
case DIK_F10:
m_pCurSong->SetBeatOffsetInSeconds( m_pCurSong->GetBeatOffsetInSeconds()+0.01f );
break;
case DIK_F11:
m_pCurSong->SetBeatOffsetInSeconds( m_pCurSong->GetBeatOffsetInSeconds()-(1/fBPS) );
break;
case DIK_F12:
m_pCurSong->SetBeatOffsetInSeconds( m_pCurSong->GetBeatOffsetInSeconds()+(1/fBPS) );
break;
case DIK_F9: m_pCurSong->m_fOffsetInSeconds -= 0.01f; break;
case DIK_F10: m_pCurSong->m_fOffsetInSeconds += 0.01f; break;
case DIK_F11: m_pCurSong->m_fOffsetInSeconds -= 1/fBPS; break;
case DIK_F12: m_pCurSong->m_fOffsetInSeconds += 1/fBPS; break;
}
switch( DeviceI.button )
@@ -567,7 +559,7 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
case DIK_F10:
case DIK_F11:
case DIK_F12:
m_textDebug.SetText( ssprintf("Offset = %f.", m_pCurSong->GetBeatOffsetInSeconds()) );
m_textDebug.SetText( ssprintf("Offset = %f.", m_pCurSong->m_fOffsetInSeconds) );
m_textDebug.SetDiffuseColor( D3DXCOLOR(1,1,1,1) );
m_textDebug.StopTweening();
m_textDebug.BeginTweeningQueued( 3 ); // sleep